fuzz coverage

Coverage Report

Created: 2025-06-01 19:34

/Users/eugenesiegel/btc/bitcoin/src/net.h
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// Copyright (c) 2009-2010 Satoshi Nakamoto
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// Copyright (c) 2009-present The Bitcoin Core developers
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// Distributed under the MIT software license, see the accompanying
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// file COPYING or http://www.opensource.org/licenses/mit-license.php.
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#ifndef BITCOIN_NET_H
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#define BITCOIN_NET_H
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#include <bip324.h>
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#include <chainparams.h>
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#include <common/bloom.h>
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#include <compat/compat.h>
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#include <consensus/amount.h>
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#include <crypto/siphash.h>
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#include <hash.h>
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#include <i2p.h>
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#include <kernel/messagestartchars.h>
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#include <net_permissions.h>
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#include <netaddress.h>
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#include <netbase.h>
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#include <netgroup.h>
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#include <node/connection_types.h>
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#include <node/protocol_version.h>
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#include <policy/feerate.h>
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#include <protocol.h>
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#include <random.h>
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#include <span.h>
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#include <streams.h>
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#include <sync.h>
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#include <uint256.h>
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#include <util/check.h>
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#include <util/sock.h>
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#include <util/threadinterrupt.h>
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#include <atomic>
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#include <condition_variable>
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#include <cstdint>
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#include <deque>
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#include <functional>
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#include <list>
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#include <map>
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#include <memory>
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#include <optional>
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#include <queue>
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#include <thread>
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#include <unordered_set>
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#include <vector>
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class AddrMan;
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class BanMan;
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class CChainParams;
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class CNode;
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class CScheduler;
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struct bilingual_str;
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/** Time after which to disconnect, after waiting for a ping response (or inactivity). */
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static constexpr std::chrono::minutes TIMEOUT_INTERVAL{20};
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/** Run the feeler connection loop once every 2 minutes. **/
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static constexpr auto FEELER_INTERVAL = 2min;
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/** Run the extra block-relay-only connection loop once every 5 minutes. **/
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static constexpr auto EXTRA_BLOCK_RELAY_ONLY_PEER_INTERVAL = 5min;
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/** Maximum length of incoming protocol messages (no message over 4 MB is currently acceptable). */
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static const unsigned int MAX_PROTOCOL_MESSAGE_LENGTH = 4 * 1000 * 1000;
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/** Maximum length of the user agent string in `version` message */
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static const unsigned int MAX_SUBVERSION_LENGTH = 256;
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/** Maximum number of automatic outgoing nodes over which we'll relay everything (blocks, tx, addrs, etc) */
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static const int MAX_OUTBOUND_FULL_RELAY_CONNECTIONS = 8;
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/** Maximum number of addnode outgoing nodes */
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static const int MAX_ADDNODE_CONNECTIONS = 8;
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/** Maximum number of block-relay-only outgoing connections */
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static const int MAX_BLOCK_RELAY_ONLY_CONNECTIONS = 2;
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/** Maximum number of feeler connections */
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static const int MAX_FEELER_CONNECTIONS = 1;
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/** -listen default */
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static const bool DEFAULT_LISTEN = true;
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/** The maximum number of peer connections to maintain. */
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static const unsigned int DEFAULT_MAX_PEER_CONNECTIONS = 125;
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/** The default for -maxuploadtarget. 0 = Unlimited */
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static const std::string DEFAULT_MAX_UPLOAD_TARGET{"0M"};
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/** Default for blocks only*/
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static const bool DEFAULT_BLOCKSONLY = false;
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/** -peertimeout default */
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static const int64_t DEFAULT_PEER_CONNECT_TIMEOUT = 60;
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/** Number of file descriptors required for message capture **/
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static const int NUM_FDS_MESSAGE_CAPTURE = 1;
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/** Interval for ASMap Health Check **/
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static constexpr std::chrono::hours ASMAP_HEALTH_CHECK_INTERVAL{24};
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static constexpr bool DEFAULT_FORCEDNSSEED{false};
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static constexpr bool DEFAULT_DNSSEED{true};
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static constexpr bool DEFAULT_FIXEDSEEDS{true};
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static const size_t DEFAULT_MAXRECEIVEBUFFER = 5 * 1000;
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static const size_t DEFAULT_MAXSENDBUFFER    = 1 * 1000;
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static constexpr bool DEFAULT_V2_TRANSPORT{true};
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typedef int64_t NodeId;
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struct AddedNodeParams {
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    std::string m_added_node;
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    bool m_use_v2transport;
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};
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struct AddedNodeInfo {
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    AddedNodeParams m_params;
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    CService resolvedAddress;
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    bool fConnected;
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    bool fInbound;
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};
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class CNodeStats;
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class CClientUIInterface;
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struct CSerializedNetMsg {
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1.90M
    CSerializedNetMsg() = default;
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643k
    CSerializedNetMsg(CSerializedNetMsg&&) = default;
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1.54M
    CSerializedNetMsg& operator=(CSerializedNetMsg&&) = default;
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    // No implicit copying, only moves.
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    CSerializedNetMsg(const CSerializedNetMsg& msg) = delete;
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    CSerializedNetMsg& operator=(const CSerializedNetMsg&) = delete;
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    CSerializedNetMsg Copy() const
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0
    {
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0
        CSerializedNetMsg copy;
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0
        copy.data = data;
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0
        copy.m_type = m_type;
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0
        return copy;
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0
    }
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    std::vector<unsigned char> data;
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    std::string m_type;
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    /** Compute total memory usage of this object (own memory + any dynamic memory). */
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    size_t GetMemoryUsage() const noexcept;
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};
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/**
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 * Look up IP addresses from all interfaces on the machine and add them to the
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 * list of local addresses to self-advertise.
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 * The loopback interface is skipped.
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 */
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void Discover();
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uint16_t GetListenPort();
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enum
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{
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    LOCAL_NONE,   // unknown
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    LOCAL_IF,     // address a local interface listens on
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    LOCAL_BIND,   // address explicit bound to
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    LOCAL_MAPPED, // address reported by PCP
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    LOCAL_MANUAL, // address explicitly specified (-externalip=)
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    LOCAL_MAX
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};
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/** Returns a local address that we should advertise to this peer. */
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std::optional<CService> GetLocalAddrForPeer(CNode& node);
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bool AddLocal(const CService& addr, int nScore = LOCAL_NONE);
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bool AddLocal(const CNetAddr& addr, int nScore = LOCAL_NONE);
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void RemoveLocal(const CService& addr);
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bool SeenLocal(const CService& addr);
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bool IsLocal(const CService& addr);
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CService GetLocalAddress(const CNode& peer);
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extern bool fDiscover;
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extern bool fListen;
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/** Subversion as sent to the P2P network in `version` messages */
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extern std::string strSubVersion;
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struct LocalServiceInfo {
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    int nScore;
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    uint16_t nPort;
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};
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extern GlobalMutex g_maplocalhost_mutex;
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extern std::map<CNetAddr, LocalServiceInfo> mapLocalHost GUARDED_BY(g_maplocalhost_mutex);
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extern const std::string NET_MESSAGE_TYPE_OTHER;
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using mapMsgTypeSize = std::map</* message type */ std::string, /* total bytes */ uint64_t>;
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class CNodeStats
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{
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public:
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    NodeId nodeid;
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    std::chrono::seconds m_last_send;
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    std::chrono::seconds m_last_recv;
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    std::chrono::seconds m_last_tx_time;
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    std::chrono::seconds m_last_block_time;
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    std::chrono::seconds m_connected;
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    std::string m_addr_name;
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    int nVersion;
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    std::string cleanSubVer;
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    bool fInbound;
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    // We requested high bandwidth connection to peer
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    bool m_bip152_highbandwidth_to;
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    // Peer requested high bandwidth connection
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    bool m_bip152_highbandwidth_from;
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    int m_starting_height;
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    uint64_t nSendBytes;
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    mapMsgTypeSize mapSendBytesPerMsgType;
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    uint64_t nRecvBytes;
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    mapMsgTypeSize mapRecvBytesPerMsgType;
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    NetPermissionFlags m_permission_flags;
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    std::chrono::microseconds m_last_ping_time;
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    std::chrono::microseconds m_min_ping_time;
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    // Our address, as reported by the peer
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    std::string addrLocal;
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    // Address of this peer
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    CAddress addr;
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    // Bind address of our side of the connection
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    CService addrBind;
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    // Network the peer connected through
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    Network m_network;
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    uint32_t m_mapped_as;
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    ConnectionType m_conn_type;
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    /** Transport protocol type. */
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    TransportProtocolType m_transport_type;
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    /** BIP324 session id string in hex, if any. */
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    std::string m_session_id;
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};
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/** Transport protocol agnostic message container.
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 * Ideally it should only contain receive time, payload,
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 * type and size.
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 */
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class CNetMessage
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{
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public:
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    DataStream m_recv;                   //!< received message data
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    std::chrono::microseconds m_time{0}; //!< time of message receipt
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    uint32_t m_message_size{0};          //!< size of the payload
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    uint32_t m_raw_message_size{0};      //!< used wire size of the message (including header/checksum)
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    std::string m_type;
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711k
    explicit CNetMessage(DataStream&& recv_in) : m_recv(std::move(recv_in)) {}
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    // Only one CNetMessage object will exist for the same message on either
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    // the receive or processing queue. For performance reasons we therefore
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    // delete the copy constructor and assignment operator to avoid the
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    // possibility of copying CNetMessage objects.
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1.67M
    CNetMessage(CNetMessage&&) = default;
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    CNetMessage(const CNetMessage&) = delete;
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    CNetMessage& operator=(CNetMessage&&) = default;
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    CNetMessage& operator=(const CNetMessage&) = delete;
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    /** Compute total memory usage of this object (own memory + any dynamic memory). */
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    size_t GetMemoryUsage() const noexcept;
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};
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/** The Transport converts one connection's sent messages to wire bytes, and received bytes back. */
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class Transport {
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public:
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149k
    virtual ~Transport() = default;
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    struct Info
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    {
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        TransportProtocolType transport_type;
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        std::optional<uint256> session_id;
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    };
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    /** Retrieve information about this transport. */
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    virtual Info GetInfo() const noexcept = 0;
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    // 1. Receiver side functions, for decoding bytes received on the wire into transport protocol
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    // agnostic CNetMessage (message type & payload) objects.
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    /** Returns true if the current message is complete (so GetReceivedMessage can be called). */
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    virtual bool ReceivedMessageComplete() const = 0;
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    /** Feed wire bytes to the transport.
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     *
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     * @return false if some bytes were invalid, in which case the transport can't be used anymore.
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     *
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     * Consumed bytes are chopped off the front of msg_bytes.
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     */
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    virtual bool ReceivedBytes(std::span<const uint8_t>& msg_bytes) = 0;
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    /** Retrieve a completed message from transport.
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     *
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     * This can only be called when ReceivedMessageComplete() is true.
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     *
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     * If reject_message=true is returned the message itself is invalid, but (other than false
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     * returned by ReceivedBytes) the transport is not in an inconsistent state.
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     */
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    virtual CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) = 0;
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    // 2. Sending side functions, for converting messages into bytes to be sent over the wire.
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    /** Set the next message to send.
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     *
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     * If no message can currently be set (perhaps because the previous one is not yet done being
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     * sent), returns false, and msg will be unmodified. Otherwise msg is enqueued (and
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     * possibly moved-from) and true is returned.
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     */
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    virtual bool SetMessageToSend(CSerializedNetMsg& msg) noexcept = 0;
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    /** Return type for GetBytesToSend, consisting of:
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     *  - std::span<const uint8_t> to_send: span of bytes to be sent over the wire (possibly empty).
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     *  - bool more: whether there will be more bytes to be sent after the ones in to_send are
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     *    all sent (as signaled by MarkBytesSent()).
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     *  - const std::string& m_type: message type on behalf of which this is being sent
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     *    ("" for bytes that are not on behalf of any message).
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     */
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    using BytesToSend = std::tuple<
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        std::span<const uint8_t> /*to_send*/,
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        bool /*more*/,
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        const std::string& /*m_type*/
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    >;
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    /** Get bytes to send on the wire, if any, along with other information about it.
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     *
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     * As a const function, it does not modify the transport's observable state, and is thus safe
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     * to be called multiple times.
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     *
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     * @param[in] have_next_message If true, the "more" return value reports whether more will
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     *            be sendable after a SetMessageToSend call. It is set by the caller when they know
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     *            they have another message ready to send, and only care about what happens
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     *            after that. The have_next_message argument only affects this "more" return value
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     *            and nothing else.
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     *
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     *            Effectively, there are three possible outcomes about whether there are more bytes
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     *            to send:
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     *            - Yes:     the transport itself has more bytes to send later. For example, for
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     *                       V1Transport this happens during the sending of the header of a
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     *                       message, when there is a non-empty payload that follows.
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     *            - No:      the transport itself has no more bytes to send, but will have bytes to
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     *                       send if handed a message through SetMessageToSend. In V1Transport this
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     *                       happens when sending the payload of a message.
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     *            - Blocked: the transport itself has no more bytes to send, and is also incapable
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     *                       of sending anything more at all now, if it were handed another
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     *                       message to send. This occurs in V2Transport before the handshake is
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     *                       complete, as the encryption ciphers are not set up for sending
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     *                       messages before that point.
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     *
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     *            The boolean 'more' is true for Yes, false for Blocked, and have_next_message
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     *            controls what is returned for No.
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     *
341
     * @return a BytesToSend object. The to_send member returned acts as a stream which is only
342
     *         ever appended to. This means that with the exception of MarkBytesSent (which pops
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     *         bytes off the front of later to_sends), operations on the transport can only append
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     *         to what is being returned. Also note that m_type and to_send refer to data that is
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     *         internal to the transport, and calling any non-const function on this object may
346
     *         invalidate them.
347
     */
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    virtual BytesToSend GetBytesToSend(bool have_next_message) const noexcept = 0;
349
350
    /** Report how many bytes returned by the last GetBytesToSend() have been sent.
351
     *
352
     * bytes_sent cannot exceed to_send.size() of the last GetBytesToSend() result.
353
     *
354
     * If bytes_sent=0, this call has no effect.
355
     */
356
    virtual void MarkBytesSent(size_t bytes_sent) noexcept = 0;
357
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    /** Return the memory usage of this transport attributable to buffered data to send. */
359
    virtual size_t GetSendMemoryUsage() const noexcept = 0;
360
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    // 3. Miscellaneous functions.
362
363
    /** Whether upon disconnections, a reconnect with V1 is warranted. */
364
    virtual bool ShouldReconnectV1() const noexcept = 0;
365
};
366
367
class V1Transport final : public Transport
368
{
369
private:
370
    const MessageStartChars m_magic_bytes;
371
    const NodeId m_node_id; // Only for logging
372
    mutable Mutex m_recv_mutex; //!< Lock for receive state
373
    mutable CHash256 hasher GUARDED_BY(m_recv_mutex);
374
    mutable uint256 data_hash GUARDED_BY(m_recv_mutex);
375
    bool in_data GUARDED_BY(m_recv_mutex); // parsing header (false) or data (true)
376
    DataStream hdrbuf GUARDED_BY(m_recv_mutex){}; // partially received header
377
    CMessageHeader hdr GUARDED_BY(m_recv_mutex); // complete header
378
    DataStream vRecv GUARDED_BY(m_recv_mutex){}; // received message data
379
    unsigned int nHdrPos GUARDED_BY(m_recv_mutex);
380
    unsigned int nDataPos GUARDED_BY(m_recv_mutex);
381
382
    const uint256& GetMessageHash() const EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
383
    int readHeader(std::span<const uint8_t> msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
384
    int readData(std::span<const uint8_t> msg_bytes) EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
385
386
861k
    void Reset() EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex) {
387
861k
        AssertLockHeld(m_recv_mutex);
Line
Count
Source
142
861k
#define AssertLockHeld(cs) AssertLockHeldInternal(#cs, __FILE__, __LINE__, &cs)
388
861k
        vRecv.clear();
389
861k
        hdrbuf.clear();
390
861k
        hdrbuf.resize(24);
391
861k
        in_data = false;
392
861k
        nHdrPos = 0;
393
861k
        nDataPos = 0;
394
861k
        data_hash.SetNull();
395
861k
        hasher.Reset();
396
861k
    }
397
398
    bool CompleteInternal() const noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex)
399
1.97M
    {
400
1.97M
        AssertLockHeld(m_recv_mutex);
Line
Count
Source
142
1.97M
#define AssertLockHeld(cs) AssertLockHeldInternal(#cs, __FILE__, __LINE__, &cs)
401
1.97M
        if (!in_data) 
return false0
;
402
1.97M
        return hdr.nMessageSize == nDataPos;
403
1.97M
    }
404
405
    /** Lock for sending state. */
406
    mutable Mutex m_send_mutex;
407
    /** The header of the message currently being sent. */
408
    std::vector<uint8_t> m_header_to_send GUARDED_BY(m_send_mutex);
409
    /** The data of the message currently being sent. */
410
    CSerializedNetMsg m_message_to_send GUARDED_BY(m_send_mutex);
411
    /** Whether we're currently sending header bytes or message bytes. */
412
    bool m_sending_header GUARDED_BY(m_send_mutex) {false};
413
    /** How many bytes have been sent so far (from m_header_to_send, or from m_message_to_send.data). */
414
    size_t m_bytes_sent GUARDED_BY(m_send_mutex) {0};
415
416
public:
417
    explicit V1Transport(const NodeId node_id) noexcept;
418
419
    bool ReceivedMessageComplete() const override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
420
1.25M
    {
421
1.25M
        AssertLockNotHeld(m_recv_mutex);
Line
Count
Source
147
1.25M
#define AssertLockNotHeld(cs) AssertLockNotHeldInline(#cs, __FILE__, __LINE__, &cs)
422
1.25M
        return WITH_LOCK(m_recv_mutex, return CompleteInternal());
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Count
Source
301
1.25M
#define WITH_LOCK(cs, code) (MaybeCheckNotHeld(cs), [&]() -> decltype(auto) { LOCK(cs); code; }())
423
1.25M
    }
424
425
    Info GetInfo() const noexcept override;
426
427
    bool ReceivedBytes(std::span<const uint8_t>& msg_bytes) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex)
428
1.25M
    {
429
1.25M
        AssertLockNotHeld(m_recv_mutex);
Line
Count
Source
147
1.25M
#define AssertLockNotHeld(cs) AssertLockNotHeldInline(#cs, __FILE__, __LINE__, &cs)
430
1.25M
        LOCK(m_recv_mutex);
Line
Count
Source
257
1.25M
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
Line
Count
Source
11
1.25M
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
Line
Count
Source
9
1.25M
#define PASTE2(x, y) PASTE(x, y)
Line
Count
Source
8
1.25M
#define PASTE(x, y) x ## y
431
1.25M
        int ret = in_data ? 
readData(msg_bytes)547k
:
readHeader(msg_bytes)711k
;
432
1.25M
        if (ret < 0) {
433
0
            Reset();
434
1.25M
        } else {
435
1.25M
            msg_bytes = msg_bytes.subspan(ret);
436
1.25M
        }
437
1.25M
        return ret >= 0;
438
1.25M
    }
439
440
    CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
441
442
    bool SetMessageToSend(CSerializedNetMsg& msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
443
    BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
444
    void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
445
    size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
446
0
    bool ShouldReconnectV1() const noexcept override { return false; }
447
};
448
449
class V2Transport final : public Transport
450
{
451
private:
452
    /** Contents of the version packet to send. BIP324 stipulates that senders should leave this
453
     *  empty, and receivers should ignore it. Future extensions can change what is sent as long as
454
     *  an empty version packet contents is interpreted as no extensions supported. */
455
    static constexpr std::array<std::byte, 0> VERSION_CONTENTS = {};
456
457
    /** The length of the V1 prefix to match bytes initially received by responders with to
458
     *  determine if their peer is speaking V1 or V2. */
459
    static constexpr size_t V1_PREFIX_LEN = 16;
460
461
    // The sender side and receiver side of V2Transport are state machines that are transitioned
462
    // through, based on what has been received. The receive state corresponds to the contents of,
463
    // and bytes received to, the receive buffer. The send state controls what can be appended to
464
    // the send buffer and what can be sent from it.
465
466
    /** State type that defines the current contents of the receive buffer and/or how the next
467
     *  received bytes added to it will be interpreted.
468
     *
469
     * Diagram:
470
     *
471
     *   start(responder)
472
     *        |
473
     *        |  start(initiator)                           /---------\
474
     *        |          |                                  |         |
475
     *        v          v                                  v         |
476
     *  KEY_MAYBE_V1 -> KEY -> GARB_GARBTERM -> VERSION -> APP -> APP_READY
477
     *        |
478
     *        \-------> V1
479
     */
480
    enum class RecvState : uint8_t {
481
        /** (Responder only) either v2 public key or v1 header.
482
         *
483
         * This is the initial state for responders, before data has been received to distinguish
484
         * v1 from v2 connections. When that happens, the state becomes either KEY (for v2) or V1
485
         * (for v1). */
486
        KEY_MAYBE_V1,
487
488
        /** Public key.
489
         *
490
         * This is the initial state for initiators, during which the other side's public key is
491
         * received. When that information arrives, the ciphers get initialized and the state
492
         * becomes GARB_GARBTERM. */
493
        KEY,
494
495
        /** Garbage and garbage terminator.
496
         *
497
         * Whenever a byte is received, the last 16 bytes are compared with the expected garbage
498
         * terminator. When that happens, the state becomes VERSION. If no matching terminator is
499
         * received in 4111 bytes (4095 for the maximum garbage length, and 16 bytes for the
500
         * terminator), the connection aborts. */
501
        GARB_GARBTERM,
502
503
        /** Version packet.
504
         *
505
         * A packet is received, and decrypted/verified. If that fails, the connection aborts. The
506
         * first received packet in this state (whether it's a decoy or not) is expected to
507
         * authenticate the garbage received during the GARB_GARBTERM state as associated
508
         * authenticated data (AAD). The first non-decoy packet in this state is interpreted as
509
         * version negotiation (currently, that means ignoring the contents, but it can be used for
510
         * negotiating future extensions), and afterwards the state becomes APP. */
511
        VERSION,
512
513
        /** Application packet.
514
         *
515
         * A packet is received, and decrypted/verified. If that succeeds, the state becomes
516
         * APP_READY and the decrypted contents is kept in m_recv_decode_buffer until it is
517
         * retrieved as a message by GetMessage(). */
518
        APP,
519
520
        /** Nothing (an application packet is available for GetMessage()).
521
         *
522
         * Nothing can be received in this state. When the message is retrieved by GetMessage,
523
         * the state becomes APP again. */
524
        APP_READY,
525
526
        /** Nothing (this transport is using v1 fallback).
527
         *
528
         * All receive operations are redirected to m_v1_fallback. */
529
        V1,
530
    };
531
532
    /** State type that controls the sender side.
533
     *
534
     * Diagram:
535
     *
536
     *  start(responder)
537
     *      |
538
     *      |      start(initiator)
539
     *      |            |
540
     *      v            v
541
     *  MAYBE_V1 -> AWAITING_KEY -> READY
542
     *      |
543
     *      \-----> V1
544
     */
545
    enum class SendState : uint8_t {
546
        /** (Responder only) Not sending until v1 or v2 is detected.
547
         *
548
         * This is the initial state for responders. The send buffer is empty.
549
         * When the receiver determines whether this
550
         * is a V1 or V2 connection, the sender state becomes AWAITING_KEY (for v2) or V1 (for v1).
551
         */
552
        MAYBE_V1,
553
554
        /** Waiting for the other side's public key.
555
         *
556
         * This is the initial state for initiators. The public key and garbage is sent out. When
557
         * the receiver receives the other side's public key and transitions to GARB_GARBTERM, the
558
         * sender state becomes READY. */
559
        AWAITING_KEY,
560
561
        /** Normal sending state.
562
         *
563
         * In this state, the ciphers are initialized, so packets can be sent. When this state is
564
         * entered, the garbage terminator and version packet are appended to the send buffer (in
565
         * addition to the key and garbage which may still be there). In this state a message can be
566
         * provided if the send buffer is empty. */
567
        READY,
568
569
        /** This transport is using v1 fallback.
570
         *
571
         * All send operations are redirected to m_v1_fallback. */
572
        V1,
573
    };
574
575
    /** Cipher state. */
576
    BIP324Cipher m_cipher;
577
    /** Whether we are the initiator side. */
578
    const bool m_initiating;
579
    /** NodeId (for debug logging). */
580
    const NodeId m_nodeid;
581
    /** Encapsulate a V1Transport to fall back to. */
582
    V1Transport m_v1_fallback;
583
584
    /** Lock for receiver-side fields. */
585
    mutable Mutex m_recv_mutex ACQUIRED_BEFORE(m_send_mutex);
586
    /** In {VERSION, APP}, the decrypted packet length, if m_recv_buffer.size() >=
587
     *  BIP324Cipher::LENGTH_LEN. Unspecified otherwise. */
588
    uint32_t m_recv_len GUARDED_BY(m_recv_mutex) {0};
589
    /** Receive buffer; meaning is determined by m_recv_state. */
590
    std::vector<uint8_t> m_recv_buffer GUARDED_BY(m_recv_mutex);
591
    /** AAD expected in next received packet (currently used only for garbage). */
592
    std::vector<uint8_t> m_recv_aad GUARDED_BY(m_recv_mutex);
593
    /** Buffer to put decrypted contents in, for converting to CNetMessage. */
594
    std::vector<uint8_t> m_recv_decode_buffer GUARDED_BY(m_recv_mutex);
595
    /** Current receiver state. */
596
    RecvState m_recv_state GUARDED_BY(m_recv_mutex);
597
598
    /** Lock for sending-side fields. If both sending and receiving fields are accessed,
599
     *  m_recv_mutex must be acquired before m_send_mutex. */
600
    mutable Mutex m_send_mutex ACQUIRED_AFTER(m_recv_mutex);
601
    /** The send buffer; meaning is determined by m_send_state. */
602
    std::vector<uint8_t> m_send_buffer GUARDED_BY(m_send_mutex);
603
    /** How many bytes from the send buffer have been sent so far. */
604
    uint32_t m_send_pos GUARDED_BY(m_send_mutex) {0};
605
    /** The garbage sent, or to be sent (MAYBE_V1 and AWAITING_KEY state only). */
606
    std::vector<uint8_t> m_send_garbage GUARDED_BY(m_send_mutex);
607
    /** Type of the message being sent. */
608
    std::string m_send_type GUARDED_BY(m_send_mutex);
609
    /** Current sender state. */
610
    SendState m_send_state GUARDED_BY(m_send_mutex);
611
    /** Whether we've sent at least 24 bytes (which would trigger disconnect for V1 peers). */
612
    bool m_sent_v1_header_worth GUARDED_BY(m_send_mutex) {false};
613
614
    /** Change the receive state. */
615
    void SetReceiveState(RecvState recv_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
616
    /** Change the send state. */
617
    void SetSendState(SendState send_state) noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex);
618
    /** Given a packet's contents, find the message type (if valid), and strip it from contents. */
619
    static std::optional<std::string> GetMessageType(std::span<const uint8_t>& contents) noexcept;
620
    /** Determine how many received bytes can be processed in one go (not allowed in V1 state). */
621
    size_t GetMaxBytesToProcess() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
622
    /** Put our public key + garbage in the send buffer. */
623
    void StartSendingHandshake() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_send_mutex);
624
    /** Process bytes in m_recv_buffer, while in KEY_MAYBE_V1 state. */
625
    void ProcessReceivedMaybeV1Bytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex, !m_send_mutex);
626
    /** Process bytes in m_recv_buffer, while in KEY state. */
627
    bool ProcessReceivedKeyBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex, !m_send_mutex);
628
    /** Process bytes in m_recv_buffer, while in GARB_GARBTERM state. */
629
    bool ProcessReceivedGarbageBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
630
    /** Process bytes in m_recv_buffer, while in VERSION/APP state. */
631
    bool ProcessReceivedPacketBytes() noexcept EXCLUSIVE_LOCKS_REQUIRED(m_recv_mutex);
632
633
public:
634
    static constexpr uint32_t MAX_GARBAGE_LEN = 4095;
635
636
    /** Construct a V2 transport with securely generated random keys.
637
     *
638
     * @param[in] nodeid      the node's NodeId (only for debug log output).
639
     * @param[in] initiating  whether we are the initiator side.
640
     */
641
    V2Transport(NodeId nodeid, bool initiating) noexcept;
642
643
    /** Construct a V2 transport with specified keys and garbage (test use only). */
644
    V2Transport(NodeId nodeid, bool initiating, const CKey& key, std::span<const std::byte> ent32, std::vector<uint8_t> garbage) noexcept;
645
646
    // Receive side functions.
647
    bool ReceivedMessageComplete() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
648
    bool ReceivedBytes(std::span<const uint8_t>& msg_bytes) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex, !m_send_mutex);
649
    CNetMessage GetReceivedMessage(std::chrono::microseconds time, bool& reject_message) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
650
651
    // Send side functions.
652
    bool SetMessageToSend(CSerializedNetMsg& msg) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
653
    BytesToSend GetBytesToSend(bool have_next_message) const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
654
    void MarkBytesSent(size_t bytes_sent) noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
655
    size_t GetSendMemoryUsage() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_send_mutex);
656
657
    // Miscellaneous functions.
658
    bool ShouldReconnectV1() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex, !m_send_mutex);
659
    Info GetInfo() const noexcept override EXCLUSIVE_LOCKS_REQUIRED(!m_recv_mutex);
660
};
661
662
struct CNodeOptions
663
{
664
    NetPermissionFlags permission_flags = NetPermissionFlags::None;
665
    std::unique_ptr<i2p::sam::Session> i2p_sam_session = nullptr;
666
    bool prefer_evict = false;
667
    size_t recv_flood_size{DEFAULT_MAXRECEIVEBUFFER * 1000};
668
    bool use_v2transport = false;
669
};
670
671
/** Information about a peer */
672
class CNode
673
{
674
public:
675
    /** Transport serializer/deserializer. The receive side functions are only called under cs_vRecv, while
676
     * the sending side functions are only called under cs_vSend. */
677
    const std::unique_ptr<Transport> m_transport;
678
679
    const NetPermissionFlags m_permission_flags;
680
681
    /**
682
     * Socket used for communication with the node.
683
     * May not own a Sock object (after `CloseSocketDisconnect()` or during tests).
684
     * `shared_ptr` (instead of `unique_ptr`) is used to avoid premature close of
685
     * the underlying file descriptor by one thread while another thread is
686
     * poll(2)-ing it for activity.
687
     * @see https://github.com/bitcoin/bitcoin/issues/21744 for details.
688
     */
689
    std::shared_ptr<Sock> m_sock GUARDED_BY(m_sock_mutex);
690
691
    /** Sum of GetMemoryUsage of all vSendMsg entries. */
692
    size_t m_send_memusage GUARDED_BY(cs_vSend){0};
693
    /** Total number of bytes sent on the wire to this peer. */
694
    uint64_t nSendBytes GUARDED_BY(cs_vSend){0};
695
    /** Messages still to be fed to m_transport->SetMessageToSend. */
696
    std::deque<CSerializedNetMsg> vSendMsg GUARDED_BY(cs_vSend);
697
    Mutex cs_vSend;
698
    Mutex m_sock_mutex;
699
    Mutex cs_vRecv;
700
701
    uint64_t nRecvBytes GUARDED_BY(cs_vRecv){0};
702
703
    std::atomic<std::chrono::seconds> m_last_send{0s};
704
    std::atomic<std::chrono::seconds> m_last_recv{0s};
705
    //! Unix epoch time at peer connection
706
    const std::chrono::seconds m_connected;
707
    // Address of this peer
708
    const CAddress addr;
709
    // Bind address of our side of the connection
710
    const CService addrBind;
711
    const std::string m_addr_name;
712
    /** The pszDest argument provided to ConnectNode(). Only used for reconnections. */
713
    const std::string m_dest;
714
    //! Whether this peer is an inbound onion, i.e. connected via our Tor onion service.
715
    const bool m_inbound_onion;
716
    std::atomic<int> nVersion{0};
717
    Mutex m_subver_mutex;
718
    /**
719
     * cleanSubVer is a sanitized string of the user agent byte array we read
720
     * from the wire. This cleaned string can safely be logged or displayed.
721
     */
722
    std::string cleanSubVer GUARDED_BY(m_subver_mutex){};
723
    const bool m_prefer_evict{false}; // This peer is preferred for eviction.
724
497k
    bool HasPermission(NetPermissionFlags permission) const {
725
497k
        return NetPermissions::HasFlag(m_permission_flags, permission);
726
497k
    }
727
    /** fSuccessfullyConnected is set to true on receiving VERACK from the peer. */
728
    std::atomic_bool fSuccessfullyConnected{false};
729
    // Setting fDisconnect to true will cause the node to be disconnected the
730
    // next time DisconnectNodes() runs
731
    std::atomic_bool fDisconnect{false};
732
    CSemaphoreGrant grantOutbound;
733
    std::atomic<int> nRefCount{0};
734
735
    const uint64_t nKeyedNetGroup;
736
    std::atomic_bool fPauseRecv{false};
737
    std::atomic_bool fPauseSend{false};
738
739
    const ConnectionType m_conn_type;
740
741
    /** Move all messages from the received queue to the processing queue. */
742
    void MarkReceivedMsgsForProcessing()
743
        EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex);
744
745
    /** Poll the next message from the processing queue of this connection.
746
     *
747
     * Returns std::nullopt if the processing queue is empty, or a pair
748
     * consisting of the message and a bool that indicates if the processing
749
     * queue has more entries. */
750
    std::optional<std::pair<CNetMessage, bool>> PollMessage()
751
        EXCLUSIVE_LOCKS_REQUIRED(!m_msg_process_queue_mutex);
752
753
    /** Account for the total size of a sent message in the per msg type connection stats. */
754
    void AccountForSentBytes(const std::string& msg_type, size_t sent_bytes)
755
        EXCLUSIVE_LOCKS_REQUIRED(cs_vSend)
756
557k
    {
757
557k
        mapSendBytesPerMsgType[msg_type] += sent_bytes;
758
557k
    }
759
760
278k
    bool IsOutboundOrBlockRelayConn() const {
761
278k
        switch (m_conn_type) {
762
1.92k
            case ConnectionType::OUTBOUND_FULL_RELAY:
763
51.0k
            case ConnectionType::BLOCK_RELAY:
764
51.0k
                return true;
765
149k
            case ConnectionType::INBOUND:
766
214k
            case ConnectionType::MANUAL:
767
227k
            case ConnectionType::ADDR_FETCH:
768
227k
            case ConnectionType::FEELER:
769
227k
                return false;
770
278k
        } // no default case, so the compiler can warn about missing cases
771
772
0
        assert(false);
773
0
    }
774
775
3.47k
    bool IsFullOutboundConn() const {
776
3.47k
        return m_conn_type == ConnectionType::OUTBOUND_FULL_RELAY;
777
3.47k
    }
778
779
36.5k
    bool IsManualConn() const {
780
36.5k
        return m_conn_type == ConnectionType::MANUAL;
781
36.5k
    }
782
783
    bool IsManualOrFullOutboundConn() const
784
149k
    {
785
149k
        switch (m_conn_type) {
786
44.9k
        case ConnectionType::INBOUND:
787
74.3k
        case ConnectionType::FEELER:
788
90.8k
        case ConnectionType::BLOCK_RELAY:
789
110k
        case ConnectionType::ADDR_FETCH:
790
110k
                return false;
791
25.8k
        case ConnectionType::OUTBOUND_FULL_RELAY:
792
39.5k
        case ConnectionType::MANUAL:
793
39.5k
                return true;
794
149k
        } // no default case, so the compiler can warn about missing cases
795
796
0
        assert(false);
797
0
    }
798
799
473k
    bool IsBlockOnlyConn() const {
800
473k
        return m_conn_type == ConnectionType::BLOCK_RELAY;
801
473k
    }
802
803
311k
    bool IsFeelerConn() const {
804
311k
        return m_conn_type == ConnectionType::FEELER;
805
311k
    }
806
807
454k
    bool IsAddrFetchConn() const {
808
454k
        return m_conn_type == ConnectionType::ADDR_FETCH;
809
454k
    }
810
811
2.59M
    bool IsInboundConn() const {
812
2.59M
        return m_conn_type == ConnectionType::INBOUND;
813
2.59M
    }
814
815
141k
    bool ExpectServicesFromConn() const {
816
141k
        switch (m_conn_type) {
817
44.9k
            case ConnectionType::INBOUND:
818
58.0k
            case ConnectionType::MANUAL:
819
85.3k
            case ConnectionType::FEELER:
820
85.3k
                return false;
821
23.4k
            case ConnectionType::OUTBOUND_FULL_RELAY:
822
38.0k
            case ConnectionType::BLOCK_RELAY:
823
56.5k
            case ConnectionType::ADDR_FETCH:
824
56.5k
                return true;
825
141k
        } // no default case, so the compiler can warn about missing cases
826
827
0
        assert(false);
828
0
    }
829
830
    /**
831
     * Get network the peer connected through.
832
     *
833
     * Returns Network::NET_ONION for *inbound* onion connections,
834
     * and CNetAddr::GetNetClass() otherwise. The latter cannot be used directly
835
     * because it doesn't detect the former, and it's not the responsibility of
836
     * the CNetAddr class to know the actual network a peer is connected through.
837
     *
838
     * @return network the peer connected through.
839
     */
840
    Network ConnectedThroughNetwork() const;
841
842
    /** Whether this peer connected through a privacy network. */
843
    [[nodiscard]] bool IsConnectedThroughPrivacyNet() const;
844
845
    // We selected peer as (compact blocks) high-bandwidth peer (BIP152)
846
    std::atomic<bool> m_bip152_highbandwidth_to{false};
847
    // Peer selected us as (compact blocks) high-bandwidth peer (BIP152)
848
    std::atomic<bool> m_bip152_highbandwidth_from{false};
849
850
    /** Whether this peer provides all services that we want. Used for eviction decisions */
851
    std::atomic_bool m_has_all_wanted_services{false};
852
853
    /** Whether we should relay transactions to this peer. This only changes
854
     * from false to true. It will never change back to false. */
855
    std::atomic_bool m_relays_txs{false};
856
857
    /** Whether this peer has loaded a bloom filter. Used only in inbound
858
     *  eviction logic. */
859
    std::atomic_bool m_bloom_filter_loaded{false};
860
861
    /** UNIX epoch time of the last block received from this peer that we had
862
     * not yet seen (e.g. not already received from another peer), that passed
863
     * preliminary validity checks and was saved to disk, even if we don't
864
     * connect the block or it eventually fails connection. Used as an inbound
865
     * peer eviction criterium in CConnman::AttemptToEvictConnection. */
866
    std::atomic<std::chrono::seconds> m_last_block_time{0s};
867
868
    /** UNIX epoch time of the last transaction received from this peer that we
869
     * had not yet seen (e.g. not already received from another peer) and that
870
     * was accepted into our mempool. Used as an inbound peer eviction criterium
871
     * in CConnman::AttemptToEvictConnection. */
872
    std::atomic<std::chrono::seconds> m_last_tx_time{0s};
873
874
    /** Last measured round-trip time. Used only for RPC/GUI stats/debugging.*/
875
    std::atomic<std::chrono::microseconds> m_last_ping_time{0us};
876
877
    /** Lowest measured round-trip time. Used as an inbound peer eviction
878
     * criterium in CConnman::AttemptToEvictConnection. */
879
    std::atomic<std::chrono::microseconds> m_min_ping_time{std::chrono::microseconds::max()};
880
881
    CNode(NodeId id,
882
          std::shared_ptr<Sock> sock,
883
          const CAddress& addrIn,
884
          uint64_t nKeyedNetGroupIn,
885
          uint64_t nLocalHostNonceIn,
886
          const CService& addrBindIn,
887
          const std::string& addrNameIn,
888
          ConnectionType conn_type_in,
889
          bool inbound_onion,
890
          CNodeOptions&& node_opts = {});
891
    CNode(const CNode&) = delete;
892
    CNode& operator=(const CNode&) = delete;
893
894
4.70M
    NodeId GetId() const {
895
4.70M
        return id;
896
4.70M
    }
897
898
167k
    uint64_t GetLocalNonce() const {
899
167k
        return nLocalHostNonce;
900
167k
    }
901
902
    int GetRefCount() const
903
0
    {
904
0
        assert(nRefCount >= 0);
905
0
        return nRefCount;
906
0
    }
907
908
    /**
909
     * Receive bytes from the buffer and deserialize them into messages.
910
     *
911
     * @param[in]   msg_bytes   The raw data
912
     * @param[out]  complete    Set True if at least one message has been
913
     *                          deserialized and is ready to be processed
914
     * @return  True if the peer should stay connected,
915
     *          False if the peer should be disconnected from.
916
     */
917
    bool ReceiveMsgBytes(std::span<const uint8_t> msg_bytes, bool& complete) EXCLUSIVE_LOCKS_REQUIRED(!cs_vRecv);
918
919
    void SetCommonVersion(int greatest_common_version)
920
91.2k
    {
921
91.2k
        Assume(m_greatest_common_version == INIT_PROTO_VERSION);
Line
Count
Source
118
91.2k
#define Assume(val) inline_assertion_check<false>(val, __FILE__, __LINE__, __func__, #val)
922
91.2k
        m_greatest_common_version = greatest_common_version;
923
91.2k
    }
924
    int GetCommonVersion() const
925
648k
    {
926
648k
        return m_greatest_common_version;
927
648k
    }
928
929
    CService GetAddrLocal() const EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
930
    //! May not be called more than once
931
    void SetAddrLocal(const CService& addrLocalIn) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_local_mutex);
932
933
    CNode* AddRef()
934
0
    {
935
0
        nRefCount++;
936
0
        return this;
937
0
    }
938
939
    void Release()
940
0
    {
941
0
        nRefCount--;
942
0
    }
943
944
    void CloseSocketDisconnect() EXCLUSIVE_LOCKS_REQUIRED(!m_sock_mutex);
945
946
    void CopyStats(CNodeStats& stats) EXCLUSIVE_LOCKS_REQUIRED(!m_subver_mutex, !m_addr_local_mutex, !cs_vSend, !cs_vRecv);
947
948
14.9k
    std::string ConnectionTypeAsString() const { return ::ConnectionTypeAsString(m_conn_type); }
949
950
    /**
951
     * Helper function to optionally log the IP address.
952
     *
953
     * @param[in] log_ip whether to include the IP address
954
     * @return " peeraddr=..." or ""
955
     */
956
    std::string LogIP(bool log_ip) const;
957
958
    /**
959
     * Helper function to log disconnects.
960
     *
961
     * @param[in] log_ip whether to include the IP address
962
     * @return "disconnecting peer=..." and optionally "peeraddr=..."
963
     */
964
    std::string DisconnectMsg(bool log_ip) const;
965
966
    /** A ping-pong round trip has completed successfully. Update latest and minimum ping times. */
967
0
    void PongReceived(std::chrono::microseconds ping_time) {
968
0
        m_last_ping_time = ping_time;
969
0
        m_min_ping_time = std::min(m_min_ping_time.load(), ping_time);
970
0
    }
971
972
private:
973
    const NodeId id;
974
    const uint64_t nLocalHostNonce;
975
    std::atomic<int> m_greatest_common_version{INIT_PROTO_VERSION};
976
977
    const size_t m_recv_flood_size;
978
    std::list<CNetMessage> vRecvMsg; // Used only by SocketHandler thread
979
980
    Mutex m_msg_process_queue_mutex;
981
    std::list<CNetMessage> m_msg_process_queue GUARDED_BY(m_msg_process_queue_mutex);
982
    size_t m_msg_process_queue_size GUARDED_BY(m_msg_process_queue_mutex){0};
983
984
    // Our address, as reported by the peer
985
    CService m_addr_local GUARDED_BY(m_addr_local_mutex);
986
    mutable Mutex m_addr_local_mutex;
987
988
    mapMsgTypeSize mapSendBytesPerMsgType GUARDED_BY(cs_vSend);
989
    mapMsgTypeSize mapRecvBytesPerMsgType GUARDED_BY(cs_vRecv);
990
991
    /**
992
     * If an I2P session is created per connection (for outbound transient I2P
993
     * connections) then it is stored here so that it can be destroyed when the
994
     * socket is closed. I2P sessions involve a data/transport socket (in `m_sock`)
995
     * and a control socket (in `m_i2p_sam_session`). For transient sessions, once
996
     * the data socket is closed, the control socket is not going to be used anymore
997
     * and is just taking up resources. So better close it as soon as `m_sock` is
998
     * closed.
999
     * Otherwise this unique_ptr is empty.
1000
     */
1001
    std::unique_ptr<i2p::sam::Session> m_i2p_sam_session GUARDED_BY(m_sock_mutex);
1002
};
1003
1004
/**
1005
 * Interface for message handling
1006
 */
1007
class NetEventsInterface
1008
{
1009
public:
1010
    /** Mutex for anything that is only accessed via the msg processing thread */
1011
    static Mutex g_msgproc_mutex;
1012
1013
    /** Initialize a peer (setup state) */
1014
    virtual void InitializeNode(const CNode& node, ServiceFlags our_services) = 0;
1015
1016
    /** Handle removal of a peer (clear state) */
1017
    virtual void FinalizeNode(const CNode& node) = 0;
1018
1019
    /**
1020
     * Callback to determine whether the given set of service flags are sufficient
1021
     * for a peer to be "relevant".
1022
     */
1023
    virtual bool HasAllDesirableServiceFlags(ServiceFlags services) const = 0;
1024
1025
    /**
1026
    * Process protocol messages received from a given node
1027
    *
1028
    * @param[in]   pnode           The node which we have received messages from.
1029
    * @param[in]   interrupt       Interrupt condition for processing threads
1030
    * @return                      True if there is more work to be done
1031
    */
1032
    virtual bool ProcessMessages(CNode* pnode, std::atomic<bool>& interrupt) EXCLUSIVE_LOCKS_REQUIRED(g_msgproc_mutex) = 0;
1033
1034
    /**
1035
    * Send queued protocol messages to a given node.
1036
    *
1037
    * @param[in]   pnode           The node which we are sending messages to.
1038
    * @return                      True if there is more work to be done
1039
    */
1040
    virtual bool SendMessages(CNode* pnode) EXCLUSIVE_LOCKS_REQUIRED(g_msgproc_mutex) = 0;
1041
1042
1043
protected:
1044
    /**
1045
     * Protected destructor so that instances can only be deleted by derived classes.
1046
     * If that restriction is no longer desired, this should be made public and virtual.
1047
     */
1048
    ~NetEventsInterface() = default;
1049
};
1050
1051
class CConnman
1052
{
1053
public:
1054
1055
    struct Options
1056
    {
1057
        ServiceFlags m_local_services = NODE_NONE;
1058
        int m_max_automatic_connections = 0;
1059
        CClientUIInterface* uiInterface = nullptr;
1060
        NetEventsInterface* m_msgproc = nullptr;
1061
        BanMan* m_banman = nullptr;
1062
        unsigned int nSendBufferMaxSize = 0;
1063
        unsigned int nReceiveFloodSize = 0;
1064
        uint64_t nMaxOutboundLimit = 0;
1065
        int64_t m_peer_connect_timeout = DEFAULT_PEER_CONNECT_TIMEOUT;
1066
        std::vector<std::string> vSeedNodes;
1067
        std::vector<NetWhitelistPermissions> vWhitelistedRangeIncoming;
1068
        std::vector<NetWhitelistPermissions> vWhitelistedRangeOutgoing;
1069
        std::vector<NetWhitebindPermissions> vWhiteBinds;
1070
        std::vector<CService> vBinds;
1071
        std::vector<CService> onion_binds;
1072
        /// True if the user did not specify -bind= or -whitebind= and thus
1073
        /// we should bind on `0.0.0.0` (IPv4) and `::` (IPv6).
1074
        bool bind_on_any;
1075
        bool m_use_addrman_outgoing = true;
1076
        std::vector<std::string> m_specified_outgoing;
1077
        std::vector<std::string> m_added_nodes;
1078
        bool m_i2p_accept_incoming;
1079
        bool whitelist_forcerelay = DEFAULT_WHITELISTFORCERELAY;
1080
        bool whitelist_relay = DEFAULT_WHITELISTRELAY;
1081
    };
1082
1083
    void Init(const Options& connOptions) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !m_total_bytes_sent_mutex)
1084
99.9k
    {
1085
99.9k
        AssertLockNotHeld(m_total_bytes_sent_mutex);
Line
Count
Source
147
99.9k
#define AssertLockNotHeld(cs) AssertLockNotHeldInline(#cs, __FILE__, __LINE__, &cs)
1086
1087
99.9k
        m_local_services = connOptions.m_local_services;
1088
99.9k
        m_max_automatic_connections = connOptions.m_max_automatic_connections;
1089
99.9k
        m_max_outbound_full_relay = std::min(MAX_OUTBOUND_FULL_RELAY_CONNECTIONS, m_max_automatic_connections);
1090
99.9k
        m_max_outbound_block_relay = std::min(MAX_BLOCK_RELAY_ONLY_CONNECTIONS, m_max_automatic_connections - m_max_outbound_full_relay);
1091
99.9k
        m_max_automatic_outbound = m_max_outbound_full_relay + m_max_outbound_block_relay + m_max_feeler;
1092
99.9k
        m_max_inbound = std::max(0, m_max_automatic_connections - m_max_automatic_outbound);
1093
99.9k
        m_use_addrman_outgoing = connOptions.m_use_addrman_outgoing;
1094
99.9k
        m_client_interface = connOptions.uiInterface;
1095
99.9k
        m_banman = connOptions.m_banman;
1096
99.9k
        m_msgproc = connOptions.m_msgproc;
1097
99.9k
        nSendBufferMaxSize = connOptions.nSendBufferMaxSize;
1098
99.9k
        nReceiveFloodSize = connOptions.nReceiveFloodSize;
1099
99.9k
        m_peer_connect_timeout = std::chrono::seconds{connOptions.m_peer_connect_timeout};
1100
99.9k
        {
1101
99.9k
            LOCK(m_total_bytes_sent_mutex);
Line
Count
Source
257
99.9k
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
Line
Count
Source
11
99.9k
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
Line
Count
Source
9
99.9k
#define PASTE2(x, y) PASTE(x, y)
Line
Count
Source
8
99.9k
#define PASTE(x, y) x ## y
1102
99.9k
            nMaxOutboundLimit = connOptions.nMaxOutboundLimit;
1103
99.9k
        }
1104
99.9k
        vWhitelistedRangeIncoming = connOptions.vWhitelistedRangeIncoming;
1105
99.9k
        vWhitelistedRangeOutgoing = connOptions.vWhitelistedRangeOutgoing;
1106
99.9k
        {
1107
99.9k
            LOCK(m_added_nodes_mutex);
Line
Count
Source
257
99.9k
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
Line
Count
Source
11
99.9k
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
Line
Count
Source
9
99.9k
#define PASTE2(x, y) PASTE(x, y)
Line
Count
Source
8
99.9k
#define PASTE(x, y) x ## y
1108
            // Attempt v2 connection if we support v2 - we'll reconnect with v1 if our
1109
            // peer doesn't support it or immediately disconnects us for another reason.
1110
99.9k
            const bool use_v2transport(GetLocalServices() & NODE_P2P_V2);
1111
99.9k
            for (const std::string& added_node : connOptions.m_added_nodes) {
1112
0
                m_added_node_params.push_back({added_node, use_v2transport});
1113
0
            }
1114
99.9k
        }
1115
99.9k
        m_onion_binds = connOptions.onion_binds;
1116
99.9k
        whitelist_forcerelay = connOptions.whitelist_forcerelay;
1117
99.9k
        whitelist_relay = connOptions.whitelist_relay;
1118
99.9k
    }
1119
1120
    CConnman(uint64_t seed0, uint64_t seed1, AddrMan& addrman, const NetGroupManager& netgroupman,
1121
             const CChainParams& params, bool network_active = true);
1122
1123
    ~CConnman();
1124
1125
    bool Start(CScheduler& scheduler, const Options& options) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !m_added_nodes_mutex, !m_addr_fetches_mutex, !mutexMsgProc);
1126
1127
    void StopThreads();
1128
    void StopNodes();
1129
    void Stop()
1130
49.9k
    {
1131
49.9k
        StopThreads();
1132
49.9k
        StopNodes();
1133
49.9k
    };
1134
1135
    void Interrupt() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1136
0
    bool GetNetworkActive() const { return fNetworkActive; };
1137
0
    bool GetUseAddrmanOutgoing() const { return m_use_addrman_outgoing; };
1138
    void SetNetworkActive(bool active);
1139
    void OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant&& grant_outbound, const char* strDest, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1140
    bool CheckIncomingNonce(uint64_t nonce);
1141
    void ASMapHealthCheck();
1142
1143
    // alias for thread safety annotations only, not defined
1144
    RecursiveMutex& GetNodesMutex() const LOCK_RETURNED(m_nodes_mutex);
1145
1146
    bool ForNode(NodeId id, std::function<bool(CNode* pnode)> func);
1147
1148
    void PushMessage(CNode* pnode, CSerializedNetMsg&& msg) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1149
1150
    using NodeFn = std::function<void(CNode*)>;
1151
    void ForEachNode(const NodeFn& func)
1152
822
    {
1153
822
        LOCK(m_nodes_mutex);
Line
Count
Source
257
822
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
Line
Count
Source
11
822
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
Line
Count
Source
9
822
#define PASTE2(x, y) PASTE(x, y)
Line
Count
Source
8
822
#define PASTE(x, y) x ## y
1154
2.46k
        for (auto&& node : m_nodes) {
1155
2.46k
            if (NodeFullyConnected(node))
1156
1.66k
                func(node);
1157
2.46k
        }
1158
822
    };
1159
1160
    void ForEachNode(const NodeFn& func) const
1161
0
    {
1162
0
        LOCK(m_nodes_mutex);
1163
0
        for (auto&& node : m_nodes) {
1164
0
            if (NodeFullyConnected(node))
1165
0
                func(node);
1166
0
        }
1167
0
    };
1168
1169
    // Addrman functions
1170
    /**
1171
     * Return all or many randomly selected addresses, optionally by network.
1172
     *
1173
     * @param[in] max_addresses  Maximum number of addresses to return (0 = all).
1174
     * @param[in] max_pct        Maximum percentage of addresses to return (0 = all). Value must be from 0 to 100.
1175
     * @param[in] network        Select only addresses of this network (nullopt = all).
1176
     * @param[in] filtered       Select only addresses that are considered high quality (false = all).
1177
     */
1178
    std::vector<CAddress> GetAddresses(size_t max_addresses, size_t max_pct, std::optional<Network> network, const bool filtered = true) const;
1179
    /**
1180
     * Cache is used to minimize topology leaks, so it should
1181
     * be used for all non-trusted calls, for example, p2p.
1182
     * A non-malicious call (from RPC or a peer with addr permission) should
1183
     * call the function without a parameter to avoid using the cache.
1184
     */
1185
    std::vector<CAddress> GetAddresses(CNode& requestor, size_t max_addresses, size_t max_pct);
1186
1187
    // This allows temporarily exceeding m_max_outbound_full_relay, with the goal of finding
1188
    // a peer that is better than all our current peers.
1189
    void SetTryNewOutboundPeer(bool flag);
1190
    bool GetTryNewOutboundPeer() const;
1191
1192
    void StartExtraBlockRelayPeers();
1193
1194
    // Count the number of full-relay peer we have.
1195
    int GetFullOutboundConnCount() const;
1196
    // Return the number of outbound peers we have in excess of our target (eg,
1197
    // if we previously called SetTryNewOutboundPeer(true), and have since set
1198
    // to false, we may have extra peers that we wish to disconnect). This may
1199
    // return a value less than (num_outbound_connections - num_outbound_slots)
1200
    // in cases where some outbound connections are not yet fully connected, or
1201
    // not yet fully disconnected.
1202
    int GetExtraFullOutboundCount() const;
1203
    // Count the number of block-relay-only peers we have over our limit.
1204
    int GetExtraBlockRelayCount() const;
1205
1206
    bool AddNode(const AddedNodeParams& add) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1207
    bool RemoveAddedNode(const std::string& node) EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1208
    bool AddedNodesContain(const CAddress& addr) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1209
    std::vector<AddedNodeInfo> GetAddedNodeInfo(bool include_connected) const EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex);
1210
1211
    /**
1212
     * Attempts to open a connection. Currently only used from tests.
1213
     *
1214
     * @param[in]   address     Address of node to try connecting to
1215
     * @param[in]   conn_type   ConnectionType::OUTBOUND, ConnectionType::BLOCK_RELAY,
1216
     *                          ConnectionType::ADDR_FETCH or ConnectionType::FEELER
1217
     * @param[in]   use_v2transport  Set to true if node attempts to connect using BIP 324 v2 transport protocol.
1218
     * @return      bool        Returns false if there are no available
1219
     *                          slots for this connection:
1220
     *                          - conn_type not a supported ConnectionType
1221
     *                          - Max total outbound connection capacity filled
1222
     *                          - Max connection capacity for type is filled
1223
     */
1224
    bool AddConnection(const std::string& address, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1225
1226
    size_t GetNodeCount(ConnectionDirection) const;
1227
    std::map<CNetAddr, LocalServiceInfo> getNetLocalAddresses() const;
1228
    uint32_t GetMappedAS(const CNetAddr& addr) const;
1229
    void GetNodeStats(std::vector<CNodeStats>& vstats) const;
1230
    bool DisconnectNode(const std::string& node);
1231
    bool DisconnectNode(const CSubNet& subnet);
1232
    bool DisconnectNode(const CNetAddr& addr);
1233
    bool DisconnectNode(NodeId id);
1234
1235
    //! Used to convey which local services we are offering peers during node
1236
    //! connection.
1237
    //!
1238
    //! The data returned by this is used in CNode construction,
1239
    //! which is used to advertise which services we are offering
1240
    //! that peer during `net_processing.cpp:PushNodeVersion()`.
1241
    ServiceFlags GetLocalServices() const;
1242
1243
    //! Updates the local services that this node advertises to other peers
1244
    //! during connection handshake.
1245
0
    void AddLocalServices(ServiceFlags services) { m_local_services = ServiceFlags(m_local_services | services); };
1246
0
    void RemoveLocalServices(ServiceFlags services) { m_local_services = ServiceFlags(m_local_services & ~services); }
1247
1248
    uint64_t GetMaxOutboundTarget() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1249
    std::chrono::seconds GetMaxOutboundTimeframe() const;
1250
1251
    //! check if the outbound target is reached
1252
    //! if param historicalBlockServingLimit is set true, the function will
1253
    //! response true if the limit for serving historical blocks has been reached
1254
    bool OutboundTargetReached(bool historicalBlockServingLimit) const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1255
1256
    //! response the bytes left in the current max outbound cycle
1257
    //! in case of no limit, it will always response 0
1258
    uint64_t GetOutboundTargetBytesLeft() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1259
1260
    std::chrono::seconds GetMaxOutboundTimeLeftInCycle() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1261
1262
    uint64_t GetTotalBytesRecv() const;
1263
    uint64_t GetTotalBytesSent() const EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1264
1265
    /** Get a unique deterministic randomizer. */
1266
    CSipHasher GetDeterministicRandomizer(uint64_t id) const;
1267
1268
    void WakeMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1269
1270
    /** Return true if we should disconnect the peer for failing an inactivity check. */
1271
    bool ShouldRunInactivityChecks(const CNode& node, std::chrono::seconds now) const;
1272
1273
    bool MultipleManualOrFullOutboundConns(Network net) const EXCLUSIVE_LOCKS_REQUIRED(m_nodes_mutex);
1274
1275
private:
1276
    struct ListenSocket {
1277
    public:
1278
        std::shared_ptr<Sock> sock;
1279
0
        inline void AddSocketPermissionFlags(NetPermissionFlags& flags) const { NetPermissions::AddFlag(flags, m_permissions); }
1280
        ListenSocket(std::shared_ptr<Sock> sock_, NetPermissionFlags permissions_)
1281
0
            : sock{sock_}, m_permissions{permissions_}
1282
0
        {
1283
0
        }
1284
1285
    private:
1286
        NetPermissionFlags m_permissions;
1287
    };
1288
1289
    //! returns the time left in the current max outbound cycle
1290
    //! in case of no limit, it will always return 0
1291
    std::chrono::seconds GetMaxOutboundTimeLeftInCycle_() const EXCLUSIVE_LOCKS_REQUIRED(m_total_bytes_sent_mutex);
1292
1293
    bool BindListenPort(const CService& bindAddr, bilingual_str& strError, NetPermissionFlags permissions);
1294
    bool Bind(const CService& addr, unsigned int flags, NetPermissionFlags permissions);
1295
    bool InitBinds(const Options& options);
1296
1297
    void ThreadOpenAddedConnections() EXCLUSIVE_LOCKS_REQUIRED(!m_added_nodes_mutex, !m_unused_i2p_sessions_mutex, !m_reconnections_mutex);
1298
    void AddAddrFetch(const std::string& strDest) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex);
1299
    void ProcessAddrFetch() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_unused_i2p_sessions_mutex);
1300
    void ThreadOpenConnections(std::vector<std::string> connect, std::span<const std::string> seed_nodes) EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_added_nodes_mutex, !m_nodes_mutex, !m_unused_i2p_sessions_mutex, !m_reconnections_mutex);
1301
    void ThreadMessageHandler() EXCLUSIVE_LOCKS_REQUIRED(!mutexMsgProc);
1302
    void ThreadI2PAcceptIncoming();
1303
    void AcceptConnection(const ListenSocket& hListenSocket);
1304
1305
    /**
1306
     * Create a `CNode` object from a socket that has just been accepted and add the node to
1307
     * the `m_nodes` member.
1308
     * @param[in] sock Connected socket to communicate with the peer.
1309
     * @param[in] permission_flags The peer's permissions.
1310
     * @param[in] addr_bind The address and port at our side of the connection.
1311
     * @param[in] addr The address and port at the peer's side of the connection.
1312
     */
1313
    void CreateNodeFromAcceptedSocket(std::unique_ptr<Sock>&& sock,
1314
                                      NetPermissionFlags permission_flags,
1315
                                      const CService& addr_bind,
1316
                                      const CService& addr);
1317
1318
    void DisconnectNodes() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex, !m_nodes_mutex);
1319
    void NotifyNumConnectionsChanged();
1320
    /** Return true if the peer is inactive and should be disconnected. */
1321
    bool InactivityCheck(const CNode& node) const;
1322
1323
    /**
1324
     * Generate a collection of sockets to check for IO readiness.
1325
     * @param[in] nodes Select from these nodes' sockets.
1326
     * @return sockets to check for readiness
1327
     */
1328
    Sock::EventsPerSock GenerateWaitSockets(std::span<CNode* const> nodes);
1329
1330
    /**
1331
     * Check connected and listening sockets for IO readiness and process them accordingly.
1332
     */
1333
    void SocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
1334
1335
    /**
1336
     * Do the read/write for connected sockets that are ready for IO.
1337
     * @param[in] nodes Nodes to process. The socket of each node is checked against `what`.
1338
     * @param[in] events_per_sock Sockets that are ready for IO.
1339
     */
1340
    void SocketHandlerConnected(const std::vector<CNode*>& nodes,
1341
                                const Sock::EventsPerSock& events_per_sock)
1342
        EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc);
1343
1344
    /**
1345
     * Accept incoming connections, one from each read-ready listening socket.
1346
     * @param[in] events_per_sock Sockets that are ready for IO.
1347
     */
1348
    void SocketHandlerListening(const Sock::EventsPerSock& events_per_sock);
1349
1350
    void ThreadSocketHandler() EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex, !mutexMsgProc, !m_nodes_mutex, !m_reconnections_mutex);
1351
    void ThreadDNSAddressSeed() EXCLUSIVE_LOCKS_REQUIRED(!m_addr_fetches_mutex, !m_nodes_mutex);
1352
1353
    uint64_t CalculateKeyedNetGroup(const CNetAddr& ad) const;
1354
1355
    CNode* FindNode(const CNetAddr& ip);
1356
    CNode* FindNode(const std::string& addrName);
1357
    CNode* FindNode(const CService& addr);
1358
1359
    /**
1360
     * Determine whether we're already connected to a given address, in order to
1361
     * avoid initiating duplicate connections.
1362
     */
1363
    bool AlreadyConnectedToAddress(const CAddress& addr);
1364
1365
    bool AttemptToEvictConnection();
1366
    CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure, ConnectionType conn_type, bool use_v2transport) EXCLUSIVE_LOCKS_REQUIRED(!m_unused_i2p_sessions_mutex);
1367
    void AddWhitelistPermissionFlags(NetPermissionFlags& flags, const CNetAddr &addr, const std::vector<NetWhitelistPermissions>& ranges) const;
1368
1369
    void DeleteNode(CNode* pnode);
1370
1371
    NodeId GetNewNodeId();
1372
1373
    /** (Try to) send data from node's vSendMsg. Returns (bytes_sent, data_left). */
1374
    std::pair<size_t, bool> SocketSendData(CNode& node) const EXCLUSIVE_LOCKS_REQUIRED(node.cs_vSend);
1375
1376
    void DumpAddresses();
1377
1378
    // Network stats
1379
    void RecordBytesRecv(uint64_t bytes);
1380
    void RecordBytesSent(uint64_t bytes) EXCLUSIVE_LOCKS_REQUIRED(!m_total_bytes_sent_mutex);
1381
1382
    /**
1383
     Return reachable networks for which we have no addresses in addrman and therefore
1384
     may require loading fixed seeds.
1385
     */
1386
    std::unordered_set<Network> GetReachableEmptyNetworks() const;
1387
1388
    /**
1389
     * Return vector of current BLOCK_RELAY peers.
1390
     */
1391
    std::vector<CAddress> GetCurrentBlockRelayOnlyConns() const;
1392
1393
    /**
1394
     * Search for a "preferred" network, a reachable network to which we
1395
     * currently don't have any OUTBOUND_FULL_RELAY or MANUAL connections.
1396
     * There needs to be at least one address in AddrMan for a preferred
1397
     * network to be picked.
1398
     *
1399
     * @param[out]    network        Preferred network, if found.
1400
     *
1401
     * @return           bool        Whether a preferred network was found.
1402
     */
1403
    bool MaybePickPreferredNetwork(std::optional<Network>& network);
1404
1405
    // Whether the node should be passed out in ForEach* callbacks
1406
    static bool NodeFullyConnected(const CNode* pnode);
1407
1408
    uint16_t GetDefaultPort(Network net) const;
1409
    uint16_t GetDefaultPort(const std::string& addr) const;
1410
1411
    // Network usage totals
1412
    mutable Mutex m_total_bytes_sent_mutex;
1413
    std::atomic<uint64_t> nTotalBytesRecv{0};
1414
    uint64_t nTotalBytesSent GUARDED_BY(m_total_bytes_sent_mutex) {0};
1415
1416
    // outbound limit & stats
1417
    uint64_t nMaxOutboundTotalBytesSentInCycle GUARDED_BY(m_total_bytes_sent_mutex) {0};
1418
    std::chrono::seconds nMaxOutboundCycleStartTime GUARDED_BY(m_total_bytes_sent_mutex) {0};
1419
    uint64_t nMaxOutboundLimit GUARDED_BY(m_total_bytes_sent_mutex);
1420
1421
    // P2P timeout in seconds
1422
    std::chrono::seconds m_peer_connect_timeout;
1423
1424
    // Whitelisted ranges. Any node connecting from these is automatically
1425
    // whitelisted (as well as those connecting to whitelisted binds).
1426
    std::vector<NetWhitelistPermissions> vWhitelistedRangeIncoming;
1427
    // Whitelisted ranges for outgoing connections.
1428
    std::vector<NetWhitelistPermissions> vWhitelistedRangeOutgoing;
1429
1430
    unsigned int nSendBufferMaxSize{0};
1431
    unsigned int nReceiveFloodSize{0};
1432
1433
    std::vector<ListenSocket> vhListenSocket;
1434
    std::atomic<bool> fNetworkActive{true};
1435
    bool fAddressesInitialized{false};
1436
    AddrMan& addrman;
1437
    const NetGroupManager& m_netgroupman;
1438
    std::deque<std::string> m_addr_fetches GUARDED_BY(m_addr_fetches_mutex);
1439
    Mutex m_addr_fetches_mutex;
1440
1441
    // connection string and whether to use v2 p2p
1442
    std::vector<AddedNodeParams> m_added_node_params GUARDED_BY(m_added_nodes_mutex);
1443
1444
    mutable Mutex m_added_nodes_mutex;
1445
    std::vector<CNode*> m_nodes GUARDED_BY(m_nodes_mutex);
1446
    std::list<CNode*> m_nodes_disconnected;
1447
    mutable RecursiveMutex m_nodes_mutex;
1448
    std::atomic<NodeId> nLastNodeId{0};
1449
    unsigned int nPrevNodeCount{0};
1450
1451
    // Stores number of full-tx connections (outbound and manual) per network
1452
    std::array<unsigned int, Network::NET_MAX> m_network_conn_counts GUARDED_BY(m_nodes_mutex) = {};
1453
1454
    /**
1455
     * Cache responses to addr requests to minimize privacy leak.
1456
     * Attack example: scraping addrs in real-time may allow an attacker
1457
     * to infer new connections of the victim by detecting new records
1458
     * with fresh timestamps (per self-announcement).
1459
     */
1460
    struct CachedAddrResponse {
1461
        std::vector<CAddress> m_addrs_response_cache;
1462
        std::chrono::microseconds m_cache_entry_expiration{0};
1463
    };
1464
1465
    /**
1466
     * Addr responses stored in different caches
1467
     * per (network, local socket) prevent cross-network node identification.
1468
     * If a node for example is multi-homed under Tor and IPv6,
1469
     * a single cache (or no cache at all) would let an attacker
1470
     * to easily detect that it is the same node by comparing responses.
1471
     * Indexing by local socket prevents leakage when a node has multiple
1472
     * listening addresses on the same network.
1473
     *
1474
     * The used memory equals to 1000 CAddress records (or around 40 bytes) per
1475
     * distinct Network (up to 5) we have/had an inbound peer from,
1476
     * resulting in at most ~196 KB. Every separate local socket may
1477
     * add up to ~196 KB extra.
1478
     */
1479
    std::map<uint64_t, CachedAddrResponse> m_addr_response_caches;
1480
1481
    /**
1482
     * Services this node offers.
1483
     *
1484
     * This data is replicated in each Peer instance we create.
1485
     *
1486
     * This data is not marked const, but after being set it should not
1487
     * change. Unless AssumeUTXO is started, in which case, the peer
1488
     * will be limited until the background chain sync finishes.
1489
     *
1490
     * \sa Peer::our_services
1491
     */
1492
    std::atomic<ServiceFlags> m_local_services;
1493
1494
    std::unique_ptr<CSemaphore> semOutbound;
1495
    std::unique_ptr<CSemaphore> semAddnode;
1496
1497
    /**
1498
     * Maximum number of automatic connections permitted, excluding manual
1499
     * connections but including inbounds. May be changed by the user and is
1500
     * potentially limited by the operating system (number of file descriptors).
1501
     */
1502
    int m_max_automatic_connections;
1503
1504
    /*
1505
     * Maximum number of peers by connection type. Might vary from defaults
1506
     * based on -maxconnections init value.
1507
     */
1508
1509
    // How many full-relay (tx, block, addr) outbound peers we want
1510
    int m_max_outbound_full_relay;
1511
1512
    // How many block-relay only outbound peers we want
1513
    // We do not relay tx or addr messages with these peers
1514
    int m_max_outbound_block_relay;
1515
1516
    int m_max_addnode{MAX_ADDNODE_CONNECTIONS};
1517
    int m_max_feeler{MAX_FEELER_CONNECTIONS};
1518
    int m_max_automatic_outbound;
1519
    int m_max_inbound;
1520
1521
    bool m_use_addrman_outgoing;
1522
    CClientUIInterface* m_client_interface;
1523
    NetEventsInterface* m_msgproc;
1524
    /** Pointer to this node's banman. May be nullptr - check existence before dereferencing. */
1525
    BanMan* m_banman;
1526
1527
    /**
1528
     * Addresses that were saved during the previous clean shutdown. We'll
1529
     * attempt to make block-relay-only connections to them.
1530
     */
1531
    std::vector<CAddress> m_anchors;
1532
1533
    /** SipHasher seeds for deterministic randomness */
1534
    const uint64_t nSeed0, nSeed1;
1535
1536
    /** flag for waking the message processor. */
1537
    bool fMsgProcWake GUARDED_BY(mutexMsgProc);
1538
1539
    std::condition_variable condMsgProc;
1540
    Mutex mutexMsgProc;
1541
    std::atomic<bool> flagInterruptMsgProc{false};
1542
1543
    /**
1544
     * This is signaled when network activity should cease.
1545
     * A pointer to it is saved in `m_i2p_sam_session`, so make sure that
1546
     * the lifetime of `interruptNet` is not shorter than
1547
     * the lifetime of `m_i2p_sam_session`.
1548
     */
1549
    CThreadInterrupt interruptNet;
1550
1551
    /**
1552
     * I2P SAM session.
1553
     * Used to accept incoming and make outgoing I2P connections from a persistent
1554
     * address.
1555
     */
1556
    std::unique_ptr<i2p::sam::Session> m_i2p_sam_session;
1557
1558
    std::thread threadDNSAddressSeed;
1559
    std::thread threadSocketHandler;
1560
    std::thread threadOpenAddedConnections;
1561
    std::thread threadOpenConnections;
1562
    std::thread threadMessageHandler;
1563
    std::thread threadI2PAcceptIncoming;
1564
1565
    /** flag for deciding to connect to an extra outbound peer,
1566
     *  in excess of m_max_outbound_full_relay
1567
     *  This takes the place of a feeler connection */
1568
    std::atomic_bool m_try_another_outbound_peer;
1569
1570
    /** flag for initiating extra block-relay-only peer connections.
1571
     *  this should only be enabled after initial chain sync has occurred,
1572
     *  as these connections are intended to be short-lived and low-bandwidth.
1573
     */
1574
    std::atomic_bool m_start_extra_block_relay_peers{false};
1575
1576
    /**
1577
     * A vector of -bind=<address>:<port>=onion arguments each of which is
1578
     * an address and port that are designated for incoming Tor connections.
1579
     */
1580
    std::vector<CService> m_onion_binds;
1581
1582
    /**
1583
     * flag for adding 'forcerelay' permission to whitelisted inbound
1584
     * and manual peers with default permissions.
1585
     */
1586
    bool whitelist_forcerelay;
1587
1588
    /**
1589
     * flag for adding 'relay' permission to whitelisted inbound
1590
     * and manual peers with default permissions.
1591
     */
1592
    bool whitelist_relay;
1593
1594
    /**
1595
     * Mutex protecting m_i2p_sam_sessions.
1596
     */
1597
    Mutex m_unused_i2p_sessions_mutex;
1598
1599
    /**
1600
     * A pool of created I2P SAM transient sessions that should be used instead
1601
     * of creating new ones in order to reduce the load on the I2P network.
1602
     * Creating a session in I2P is not cheap, thus if this is not empty, then
1603
     * pick an entry from it instead of creating a new session. If connecting to
1604
     * a host fails, then the created session is put to this pool for reuse.
1605
     */
1606
    std::queue<std::unique_ptr<i2p::sam::Session>> m_unused_i2p_sessions GUARDED_BY(m_unused_i2p_sessions_mutex);
1607
1608
    /**
1609
     * Mutex protecting m_reconnections.
1610
     */
1611
    Mutex m_reconnections_mutex;
1612
1613
    /** Struct for entries in m_reconnections. */
1614
    struct ReconnectionInfo
1615
    {
1616
        CAddress addr_connect;
1617
        CSemaphoreGrant grant;
1618
        std::string destination;
1619
        ConnectionType conn_type;
1620
        bool use_v2transport;
1621
    };
1622
1623
    /**
1624
     * List of reconnections we have to make.
1625
     */
1626
    std::list<ReconnectionInfo> m_reconnections GUARDED_BY(m_reconnections_mutex);
1627
1628
    /** Attempt reconnections, if m_reconnections non-empty. */
1629
    void PerformReconnections() EXCLUSIVE_LOCKS_REQUIRED(!m_reconnections_mutex, !m_unused_i2p_sessions_mutex);
1630
1631
    /**
1632
     * Cap on the size of `m_unused_i2p_sessions`, to ensure it does not
1633
     * unexpectedly use too much memory.
1634
     */
1635
    static constexpr size_t MAX_UNUSED_I2P_SESSIONS_SIZE{10};
1636
1637
    /**
1638
     * RAII helper to atomically create a copy of `m_nodes` and add a reference
1639
     * to each of the nodes. The nodes are released when this object is destroyed.
1640
     */
1641
    class NodesSnapshot
1642
    {
1643
    public:
1644
        explicit NodesSnapshot(const CConnman& connman, bool shuffle)
1645
0
        {
1646
0
            {
1647
0
                LOCK(connman.m_nodes_mutex);
Line
Count
Source
257
0
#define LOCK(cs) UniqueLock UNIQUE_NAME(criticalblock)(MaybeCheckNotHeld(cs), #cs, __FILE__, __LINE__)
Line
Count
Source
11
0
#define UNIQUE_NAME(name) PASTE2(name, __COUNTER__)
Line
Count
Source
9
0
#define PASTE2(x, y) PASTE(x, y)
Line
Count
Source
8
0
#define PASTE(x, y) x ## y
1648
0
                m_nodes_copy = connman.m_nodes;
1649
0
                for (auto& node : m_nodes_copy) {
1650
0
                    node->AddRef();
1651
0
                }
1652
0
            }
1653
0
            if (shuffle) {
1654
0
                std::shuffle(m_nodes_copy.begin(), m_nodes_copy.end(), FastRandomContext{});
1655
0
            }
1656
0
        }
1657
1658
        ~NodesSnapshot()
1659
0
        {
1660
0
            for (auto& node : m_nodes_copy) {
1661
0
                node->Release();
1662
0
            }
1663
0
        }
1664
1665
        const std::vector<CNode*>& Nodes() const
1666
0
        {
1667
0
            return m_nodes_copy;
1668
0
        }
1669
1670
    private:
1671
        std::vector<CNode*> m_nodes_copy;
1672
    };
1673
1674
    const CChainParams& m_params;
1675
1676
    friend struct ConnmanTestMsg;
1677
};
1678
1679
/** Defaults to `CaptureMessageToFile()`, but can be overridden by unit tests. */
1680
extern std::function<void(const CAddress& addr,
1681
                          const std::string& msg_type,
1682
                          std::span<const unsigned char> data,
1683
                          bool is_incoming)>
1684
    CaptureMessage;
1685
1686
#endif // BITCOIN_NET_H